Wednesday, June 30, 2010

References

  1. ^ a b Media Awareness Network. "How Marketers Target Kids". Accessed 21 August 2007.
  2. ^ a b c d e Media Awareness Network. "Special Issues for Young Children". Accessed 21 August 2007.
  3. ^ a b Young Media Australia. 7 June 2007. "Toy advertising". Accessed 21 August 2007.
  4. ^ International Council of Toy Industries. 15 November 2004. "History". Accessed 22 August 2007.
  5. ^ Sullivan, Patricia. Washington Post. 4 June 2006. "Bernard Loomis; Merged Toy Marketing, Saturday Cartoons" (part one). Accessed 21 August 2007.
  6. ^ Sullivan, Patricia. Washington Post. 4 June 2006. "Bernard Loomis; Merged Toy Marketing, Saturday Cartoons" (part two). Accessed 21 August 2007.
  7. ^ a b BusinessWeek. 29 January 2007. "Hardly Babes In Toyland". Accessed 22 August 2007.
  8. ^ Stay Free magazine. 14 February 1994. "Great Moments in Kiddie Marketing: Fast-Food Toys". Accessed 21 August 2007.
Namespaces
Variants
Actions

Regulation

In response to the perceived dangers of advertising to children some countries and districts have highly regulated or even banned these marketing avenues. In Sweden all advertisements aimed at children under the age of 12 have been banned and they are lobbying the European Union to do the same. Similarly Québec introduced the Consumer Protection Act to ban print and broadcast advertising aimed at children under the age of 13.[2]

Channels of advertising

Common methods of advertising include:

The first televised toy commercial to be shown in the United States was for Hasbro's Mr. Potato Head in 1955.[7] Since then television has been one of the most important media for marketing toys.

The Internet has created a whole new environment for advertisers and new strategies have developed to take advantage of the lack of a regulatory body. Now a significant part of youth culture, marketing campaigns can target children without any parental supervision.[1] Interactive games are a new medium which can be used to advertise toys to children without them realising that it is part of a gimmick

Packaging

Toys, like many products, use co-branding to associate the familiar benefits of another product, with the one being advertised.

Many toy lines are developed to tie in to films and television series. Bernard Loomis is credited with masterminding the first children's television series created to sell a range of toys.[5] 1969s Hot Wheels would later be classified by the Federal Communications Commission as "advertising time", but the idea help to change the way in which toys were marketed and children's series were developed. Loomis went on to implement the toy merchandising for the Star Wars films.[6] In 1984 the United States Federal Trade Commission deregulated children's television. As part of this they removed a prohibition against cartoon series linked to toys, with He-Man and the Masters of the Universe being one of the first to have an associated toy line.[3] That same year Hasbro developed Transformers, which would be released as an animated television series, comic book, and toy line.[7]

The linking of toys to fast food advertising campaigns has been widely condemned for increasing childhood obesity.[2] However the practice is still a very popular marketing technique. Starting in the late 1980s fast food chains began to realise that the over 30s market was dropping due to an increased awareness of health and thus the avoidance of junk food. They looked to children as a potential growth market because of their ability to influence their parents in deciding where to eat. The introduction of toys given away with meals has boosted sales dramatically, and the further tie-in to films and television series has further increased the marketing opportunities.[8]

Campaign intentions

As with all advertising campaigns the intention is to sell a company's product. Adverts for toys frequently promote the sale not just of one individual item but an entire range.

Toy advertisements may be aimed at two particular groups: children and adults. When advertising to children, the excitement or fun are paramount. Products are brightly coloured, fast moving, and associated with famous brand-names such as current film releases or TV characters. Careful packaging improves the attractiveness; for example in using large boxes. Toys which are too expensive for a child to afford directly can still be promoted by recommending pester power; telling children what to say to their parents to persuade them to buy it. The robustness, lifespan, flexibility of the toy is often not a priority.

When advertising toys to adults, the educational benefits are often promoted. The claims may not always be proven true, although outright lying in advertising is generally illegal. Making parents feel guilty for not giving their children the best resources is common.

The term "pester power" refers to children nagging their parents to buy a product. Children will repeatedly ask them to buy a toy they want, and such insistence often leads to a purchase.[1]

Young children have difficulty distinguishing between advertising and reality in ads, and ads can distort their view of the world

Consumer Reports, [2]

Toy advertising campaigns may be targeted to children and their parents, with different methods for each. Marketing towards adults is intended to make them believe that the product would be beneficial for the child, often stressing the educational gains that they will make.

Children up to the age of five can find it difficult to distinguish between the main programmes and commercial breaks and can easily be led to "need" something they see on television.[2] This is particularly difficult for them when a toy range is linked to a television series they are watching.[3] Many children do not understand the intentions of marketing and commercials until the age of eight, often believing a toy to be more functional than it really is.[2]

Many toys are directed towards one specific sex and tailor their advertising to meet the needs of that particular sex.[4]

Like other consumer products, toys may also be offered as sets. While each one may be affordable, it would be a significant investment to "collect them all".

Toy advertising

Toy advertising is the promotion of toys through a variety of media. Advertising campaigns for toys have been criticised for turning children into consumerists and are regulated to ensure they meet defined standards. These rules vary from country to country, with all advertisements directed to children banned in some countries.

Sunday, June 27, 2010

toy


Original in design, this furniture will be a sure
Features:
Constructed with medium density fiberboard (MDF).
Specifications:
Original and custom designs built to your specifications.
Sturdy construction which will stay beautiful for many years.
Single chair price is $49.99 (U.S.)
Single Table price is $59.99 (U.S.) hit with the kids।

small


This Little Cedar Cottage features the following options:
Larger size 6x8
Taller version with 60" sidewalls
Front wall with a 54"Dutch Door and 2 windows
Side wall with a window
Other side and back wall solid
2 dormers on the roof

Little Cedar Cottage

Beautiful custom playhouses sold as kits. Very easy to build, the kits are completed in about one hour. Our selection of walls, roofs and accessories allows you to create your own playhouse.
From the cedar roof shingles to the interior finishing these little houses are built with great pride and craftmanship. Virtually maintenance free, we believe so strongly in our product we are offering a five year limited warranty. The kit includes everything you will need to build what is certainly the best childrens playhouse on the market.
Our playhouses are made from the best materials available. Totally weatherproof, the Little Cedar Cottage is spacious with a standard size of 32 square feet of playing area. You can upgrade with a 6x8 option which gives an additional 50% of space (about 48 square feet). The walls are made with 3/8" exterior grade plywood applied on a sturdy spruce frame. The lumber is the same quality used in the housing construction.
The taller version of our playhouse kit will allow for a 54" door and 60" sidewalls. This is good for children 7 years old and over. The taller playhouse will have a 7'-0" headroom inside.
We finish the interior of all our playhouses. The studs have been rounded with 1/2" radius to give a smooth finish. We believe that a playhouse should be as beautiful inside as it looks on the outside. We use solid water base stain on the interior because it is easy to wash and lasts for years.
The roof is covered with #2 perfection cedar shingles for optimum quality and durability. The roof will not only last for 25-30 years, it will also keep the playhouse cool in the summer. Black shingles or any type of tar based shingles will be hot under the sun. Cedar shingles will stay cooler ... and they smell nicer too!
For colors, we are using solid stains, because, unlike paint, stain will not peel off after a few years. They penetrate the wood and they come in a wide variety of colors such as forest green, burgundy, atlantic blue, pink ... over 1000 colors. We are using BEHR 100% acrylic wood stains from Home Depot. They can be mixed to any color you choose. Simply go to your local Home Depot, choose from the Behr paint section and give us the color code. We can then have the exact same colors made here. You can also pick from our own selection...

Wednesday, June 23, 2010

A Very Satisfying Realization of C.S. Lewis' Creation, 29 November 2005

What a fabulous movie! I just saw a screening of it (with a bunch of other actors and writers) and the whole place burst into applause at the end.Tilda Swinton is amazing as the White Witch. Her cold, evil gaze could freeze anyone.I loved the kids - especially the little Georgie Henley, who played Lucy. Liam Neeson as the voice of Aslan was suitably majestic and comforting and grand.It was beautifully filmed, and I felt Narnia was perfectly realized.Looking forward to the movies that will follow. If you enjoyed this title, our database also recommends:




Does For Monsters What "Toy Story" Did For Toys!, 12 March 2003

We were all, at one time, scared of monsters under the bed. Shadows of clothes in the closet. Weird sounds outside in the trees. I remember thinking there were all kinds of monsters in my room - not as much under my bed as in the closet. And once again, Pixar, who brought us "Toy Story" 1 & 2, plays on both adults' memories and children's dreams, making it equally enjoyable for both children and adults.John Goodman voices James P. Sullivan, known as "Sulley" to friends. He is a big, blue, hairy monster with horns on his head and hands the size of a watermelon. Billy Crystal is Mike Wazowski, his wisecracking, one-eyed best friend. Both of these monsters live in Monstropolis, a world where monsters roam freely. Their city is powered by a rare source of power - children's screams. That is where Monsters, Incorporated comes in. At Monsters, Inc., monsters like Sulley and Mike open portals into children's rooms - through closet doors - and scare the children, capturing their scream in a little yellow bottle. Sulley is the top-scarer, bringing in the most scares. But Randall (the always enjoyable - even when animated - Steve Buscemi), a wormy, multiple-armed lizard-monster with the ability to change appearances to its surroundings, is jealous of Sulley, and will attempt anything to get more scares...even if it means taking a child from the real world and bringing it into Monstropolis. But after the child escapes, Sulley and Mike reluctantly look after it, all the while trying to get it back to the real world before Mr. Waternoose (the late James Coburn) and others find out about the incident..."Monsters, Inc." does for monsters what "Toy Story" did for toys. Pixar once again not only expands our mind, but our very worlds. I respect their company and commitment values very much, as you can read in my "Toy Story" review. They stick to the values that made Disney films so family-friendly back in the fifties and sixties: Respect for the audience, respect for quality, and respect for the audience's INTELLIGENCE, something Disney, who has recently coughed up a bunch of lousy, thoughtless sequels, has forgotten. Now, I know that LEGALLY Disney is co-creator of "Toy Story" and "Monsters, Inc.," but they really are not. They just give Pixar the money and get their name branded on the front box of the film. And even then, I have heard multiple claims that Disney is very mean-spirited towards Pixar (read into sequel trouble for "Toy Story 3") and gives them the bare minimum.But that is straying off the subject. "Monsters, Inc." is one of the most enjoyable animated films I have ever had the pleasure of viewing. I didn't enjoy it as much the first time, but I then bought it, and have since watched it many times. It is an instant classic. I will be watching it years from now, when I am old and frail and in a rocking chair. It ranks right up there with "Toy Story" 1 & 2, and all the OLDER Disney films from the 50's-70's. It has all the elements of a sweet, charming, emotional and pleasurably good-natured animated film. And, more coudos to Pixar: Thank you for not packing it full of the language and inappropriate content that Disney shoves into the dark recesses of their films nowadays.Not only has Pixar brought back the "Family Film" genre to what it should be, but it also redefines it. Pixar's animated films are some of the most thoughtful, imaginative and enjoyable animated films ever - not to mention 100 % family safe. Thank you, Pixar, for getting back on track.5/5 stars

Best Disney film. Ever., 20 April 2001

Author: Michael DeZubiria (miked32@hotmail.com) from Luoyang, China
Toy Story is not only the best Disney film because it has the best story and the best animation, but also because of the excellent actors chosen to provide the voices of the animals. The casting was perfect from top to bottom, and the movie provides an excellent adventure story about friendship and loyalty that keeps you engrossed until the nail-biting climax.Tom Hanks and Tim Allen provided excellent voices for Woody and Buzz Lightyear -their performances alone are one of the biggest things that made this such a spectacular movie. Besides that, though, you have the excellent story that is not only noteworthy because it has never really been told from this perspective before, but also because it was just told so well. All of the characters in the film are very well developed and all have appropriate and effective actors chosen to provide their voices. And of course, who could forget the revolutionary animation! The computer animation used for this movie not only made it startlingly realistic but also opened up tons of possibilities, and thankfully the filmmakers chose to explore these possibilities. There are dozens of things that are hidden in the woodwork throughout the film, as well as in the songs – note, for example, the subtle playing of the Indiana Jones theme song in the scene where Woody knocks Buzz out the window with the desk lamp.Toy Story is by far the best Disney film ever made, it's pretty much perfect. It's adventurous, it's exciting, it's entertaining, it's good for the whole family, it's got great characters, story, and plot, and above all, it's fun.

How in the world did Pixar make adults CRY over TOYS??!, 18 June 2010

The best magic tricks in the world are ones that cannot be unraveled, reverse engineered or dissected to figure out exactly how they are pulled off. This philosophy is doubly applicable to Pixar's "Toy Story 3", the storyline-ending outro of the beloved Toy Story, uh, story.I feel it relevant somehow to divulge my age, as it somehow validates the powerful emotions evoked throughout the film. I am a 28 year old male, who, fifteen years ago, was fresh into the teen years of supposed adolescence at the release of some weird, 3d animated movie (wait, they can animate with computers?) entitled "Toy Story". This was a pretty bold move, a calculated stroll to the edge of the cliff and a daring leap off into the thin air of creativity and innovation. And it was a hit, ensuring 3d animation a place right alongside (more or less) 2d animation. And naturally, Pixar would be at the forefront, leading the cavalry charge of digital animation ranging from great to gawd-awful."Toy Story 3" starts off as comfortably as possible, with our friends Woody and Buzz Lightyear doing what they do the best...playing with Andy in his world of make-believe adventure. We are then treated to some familiar Pixar progression, like abandonment, solidarity, coming back to friends, and the passing of the torch. Clearly, in the eleven years between this point and when "Toy Story 2" wrapped, a computer revolution or four has occurred, allowing a world of unsurpassed clarity, reality and imagination to shine through like never before. TS1's spark is TS2's candle, and that in turn is TS3's blazing sun.Roll the last fifteen minutes of film. It became clearly obvious that the figurative tables have been turned, because a good number of the adults in the audience (including myself) were sniffling and teary-eyed, while the kids were looking up, likely thinking "jeez mom and dad, they're just toys, get over it".Wasn't it conventional wisdom that just the kids get emotional over losing plastic playthings? With "Toy Story 3", Pixar has shown us one of the greatest magic tricks in modern showbiz history, likely not to be outdone or duplicated, that we all have very real and deep connections to our childhoods and to the things and people that allowed us as kids to be free, and innocent, and pure, and most importantly, to dream. This, to me, is a life lesson worth remembering, to infinity and beyond."Toy Story 3" gets 10 of 10 blazing stars

Sunday, June 20, 2010

Board games

A board game is a game played with counters or pieces that are placed on, removed from, or moved across a "board" (a premarked surface, usually specific to that game). Frequent subject matters for educational board games are geographical, and the board is a map of the region taught about.

Card games

An educational card game is any game using playing cards, either traditional or game-specific. Generally these games expand concepts, such as the food chain, set matching, etc. Flash card games are used to teach math, animal, and dinosaur species. Some card games improve memory.

Video games

Educational video games are considered a type of serious game, as these games have a strong purpose other than pure entertainment.[1] Some people call these types of games edutainment because they combine education and entertainment. An educational computer game can be defined as an electronic medium with all the characteristics of a gaming environment that have intended educational outcomes targeted at specific groups of learners.
Video games can aid the development of proficiency by allowing users to interact with objects and manipulate variables. They are said to be particularly effective when designed to address a specific problem or teach a certain skill in curriculum subjects, where specific objectives can be stated and when deployed selectively within a context relevant to the learning activity and goal.
Simple types of games can be designed to address specific learning outcomes such as recall of factual content. For instance, the Nobel Prize Foundation website uses on-line games to aid children in understanding the discoveries made by its laureates by embedding the scientific knowledge as part of the game environment.
To aid in educating students and adults about the finer details of different political systems, numerous companies have developed simulations that immerse the player into different political systems by forcing them to make realistic political decisions. These games vary from running an actual election campaign to games that allow the player to make the day-to-day decisions of running a country, as seen in Democracy. These types of games are targeted at students, educators and adults alike.

Educational toys in the classroom

Entering a classroom, whether one full of preschoolers or school age children, one has no doubt that educational toys are part of the modern educator's curriculum. From manipulatives, to dress up, to board games, to musical instruments, to interactive electronic toys such as robots or turtle roamers, the breadth of educational toys is vast. While it is not uncommon to find computers in the modern elementary school classroom, it is not yet common to find children actively engaged in video games for educational development. However, as computers and video games take an ever larger role in our lives and the lives of children, so too will their role in educational toys and games. This underscores a crucial point about the fluidity of the definition of an educational toy. As the perception of what is "educational" changes, so too will the integration of new toys into our children's classrooms.

Educational toys in child development

As mentioned previously, educational toys claim to enhance intellectual, social, emotional, and/or physical development. Educational toys are thus designed to encourage reasonable development milestones within appropriate age groups. For preschool age youngsters, simple wooden blocks might be a good starting point for a child to begin to understand causal relationships, basic principles of science (e.g. if a block falls from the top of a structure, it will fall until a surface stops its fall), and develop patience and rudimentary hand-eye coordination. For a child moving towards elementary school, other, more sophisticated manipulatives might further aid the development of these skills. Interlocking manipulative toys like Lego or puzzles challenge the child to improve hand-eye coordination, patience, and an understanding of spatial relationships. Finally, a child in elementary school might use very sophisticated construction sets that include moving parts, motors and others to help further understand the complex workings of the world. Importantly, the educational value derived by the child increases when the educational toy is age appropriate.

Educational toys

Educational toys, are typically built for and used by children. One could make the argument that an educational toy is actually any toy. Most children are constantly interacting with and learning about the world. This definition is ultimately too broad because one could make the same argument about a rock or a stick as it is not uncommon to see a child play with almost anything nearby.
The difference lies in the child's perception or reality of the toy's value. An educational toy should educate. It should instruct, promote intellectuality, emotional or physical development. An educational toy can teach a child about a particular subject or can help a child develop a particular skill. The key difference is the child's learning and development associated with interacting with the toy.
More toys are designed with the child's education and development in mind today than ever before. As parents and educators grow more sensitive to the real or perceived development needs of children, toy manufacturers seek to manufacture and market to these parents.
Wooden toys which tend to last for a long time serve to maintain interest and durability for the child especially if the toy becomes a favorite.

Saturday, June 19, 2010

Easy Bake Deluxe Delights - Sweet Scoops Cupcake Sundaes Mixes

You’ll have everyone screaming for ice cream sundaes when you whip up these tasty cupcakes to add to your favorite homemade cool creations! Make delicious ice cream sundaes with supplies from home, then use either the chocolate, yellow or strawberry cake mixes to bake yummy cupcakes in your EASY BAKE Oven (sold separately). Frost them and add them to the most decadent ice cream sundaes you can create! Whip up some topping and don’t forget the sprinkles! Build your ice cream and cupcake masterpieces in the “cone” or sundae dishes and enjoy! # Includes 1 chocolate cake mix, 1 yellow cake mix, 1 strawberry cake mix, 1 whipped topping mix, 1 chocolate frosting mix, 1 pastel sprinkles packet, 1 silicone cupcake pan, 1 sundae dish, 2 ice cream “cones” and instructions.

Easy Bake Deluxe Delights - Sweet Scoops Cupcake Sundaes Mixes


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LITTLE ARRIVALS

Nursery Product Information night at Smyths Toys Blanchardstown on

Thursday, June 17, 2010

Kathmandu Airport

I have got a domestic flight from Kathmandu 6.30 in the morning, it means I have to check in at least 1 h earlier (my guess), leaving my hotel at 5. How much should I expect to pay for a taxi so early in the morning? May be it is better to sleep over in the airport instead?

"absolutely the best hotel in Kathmandu"

A wonderful oasis within Kathmandu. I stayed here for the first time in May this year and it is a beautiful hotel with extensive, comfortable facilities and excellent food and service. Compared to the other hotels I've stayed in or visited in Kathmandu Dwarika's is the finest. I stayed here for several nights on two occassions and had two difference rooms. Both were elegantly appointed suites with large bathrooms (bath and shower); living space and large comfortable beds. ...

Dwarika's Hotel: Absolutely breath-taking

I didn't stay here but I did visit the hotel twice. It was designed around a mans collection of antique windows and doors. They are everywhere and very beautifully integrated into the architecture. The courtyard is beautiful, day and night, the pool is inviting, and the service and food are superb. I would definitely stay here if I vist Kathmandu again.

Dwarika's Hotel: Fabulous boutique hotel in Kathmandu

Stayed for 2 nights at this fabulous hotel recently.Its an oasis amid the hustle and bustle of Kathmandu. I was suddenly transported to a serene 'nepalese village' and pampered visually as well as gastronomically after a hectic eight day trip to Tibet and the Everest Base camp.This was a moment for by body and soul to recuperate in the tranquillity and opulence of this oasis.I was also swept away by the warmth and hospitality of the staff.
Strongly recommended for those who would like to experience a unique heritage hotel and savour the architectural charms of Kathmandu.

A five star hotel located in Battisputali area of Kathmandu, about 10 minutes from both the city center and airport. A heritage hotel which incorporates the best of Nepali's architecture. The entire property is like a museum,where local craftsmen have painstakingly produced the furniture,wallwork,artwork,tex

tiles and murals.
Dwarika's Hotel came out of one man's lifelong quest to preserve the architectural glory of Kathmandu, the late Dwarika Das Shrestha.It started in 1952 and he painstakingly collected and restored artefacts and woodwork which has culminated in this exquisite paradise.There are 16th.century windows,terracotta flooring and Buddhist symbols on hand printed curtains and bedspreads.Concurrently,you will find all the amneties of a luxury hotel .
Dwarikas offers a total of about 72 suites, deluxe rooms and superior rooms, and no two rooms are alike.For the summer season, rates range from USD 135 for a double superior to USD 165 for a double deluxe.Suites range from USD 300 to USD 1500. Rates for the peak season are a quarter more.
Restaurants include Krishnarpan ( ( Nepalese) which offers exotic 6 to 20 course authentic local cuisine, Toran ( all day dining), Courtyard ( all day alfresco dining in a beautiful Newari setting), Lumbini Library Lounge and Fusion (Bar).The exquisite swimming pool is reminiscent of the 12th century Malla Dynasty baths that were fit for the Kings.The library stocks a wide variety of books on Nepal and the Himalayas.
To stay at Dwarika's is to experience the secret of Kathmandu.Discover why the Royalty of Asia and Europe choose to visit and stay at this heritage hotel.Dwarika's is also a winner of the PATA Heritage award.
There are few hotels in the world which can claim to be the repository of a nation's architecture.

Dwarika's Hotel: 5 Star Retreat for Less

This luxurious establishment is worth a visit even if you're not a guest since its been called 'A living tribute to Nepal's architectural and cultural heritage'. As apart of their service they will not only turn down your bed, but turn on the heat and place hot water bottles inbetween the sheets. If you want a TV then you need to request one. Its a bit far from Thamel but taxis aren't hard to find.

All rooms have antique pieces from Nepalese homes and the grounds have great patios to sit down and have a drink at. The rooms are huge with big sunken bath tubs and massive beds.

Dwarika's Hotel Kathmandu: Proximity to the airport; architecture and luxury

Dwarika's is close to the airport, safe and very good, gives excellent service, has good food and a nice garden.
The location as such is not so good (traffic etc), but is close to the airport and if your idea is of a quick transit and remain in the hotel, this is it. Add to it that it is a world heritage site in itself!

World Heritage Site.
Proximity to the airport (10 min by car).
Superb food and service.
Traditional architecture.
Proximity to Pashupatinath temple.

Kathmandu Airport: Touts at the airport

When we were checking in for our flight back to Delhi, there were a few uniformed guys at the baggage counters, openly demanding a bribe to let baggage thru without paying excess baggage charges. Also, to help you jump the queue etc...
Infact, we had forgotten to X-ray our bag since we we thought we were running late. The guys at check-in didnt seem to think it was a problem, and checked in our bags without even a X-ray screening!
A few weeks later, when the same Delhi-bound flight was hijacked to Kandahar, in the now infamous episode, i was not surprised that the hijackers chose to board at Kathmandu

Kathmandu Airport: When you arrive at the airport...

When you arrive at the airport there will probably be a swarming crowd of people and can feel a bit intimidating. Try to have something arranged prior to your arrival such as transportation so you don't get sucked into an overpriced cab ride or something worse. A few fellows offered to carry my luggage to the van ( I stupidly thought out of the kindness of their hearts! ) and then angrily demanded rupees so be warned!

Hotel Overview

Hyatt Regency Kathmandu is a luxury 5 star city resort hotel situated 10 km from the city centre of Kathmandu, Nepal, on the road to Boudhanath Stupa - the most holy of Tibetan Buddhist shrines outside Tibet. The hotel is 4 km from Tribhuvan International Airport and very close to the business district and shopping areas. The Boudhanath Stupa is within ten minutes walking distance from the hotel. The hotel is also host to Club Oasis Spa, a sanctuary of calm in Kathmandu, Nepal.

Hyatt Regency Kathmandu

PO Box 9609, Taragaon, Boudha,
Kathmandu, Nepal

Tel: +977 1 449 1234 Fax: +977 1 449 0033
Email: kathmandu.regency@hyatt.com
Maps & Directions

Tuesday, June 15, 2010

Ducati artprints

February 9, 2010

Ducati launches the special edition of the art prints collection dedicated to Desmosedici09 and 1198

To mark the 2009 MotoGP and Superbike season, Ducati introduces a special limited edition dedicated to Desmosedici 09 and 1198 and created by Mirko Pohle.

The artworks are limited 1-27 for Desmosedici 09 and 1-41 for 1198.
Mirko's artwork consists primarily of mixed-media images. Mirko's work focuses on recreation and re-adaptation as an art in its own right.

He is heavily inspired by western Pop Art and delights in "sampling" iconic art work and images for his own creations. Mirko is a playful and ironic artist, enjoying his work most when it delivers a healthy dose of fun to its viewers.

Design your life with your passion!

Channels of advertising

Common methods of advertising include:

The first televised toy commercial to be shown in the United States was for Hasbro's Mr. Potato Head in 1955.[7] Since then television has been one of the most important media for marketing toys.

The Internet has created a whole new environment for advertisers and new strategies have developed to take advantage of the lack of a regulatory body. Now a significant part of youth culture, marketing campaigns can target children without any parental supervision.[1] Interactive games are a new medium which can be used to advertise toys to children without them realising that it is part of a gimmick

Monday, June 14, 2010

DINKY TOYS ADVERTISEMENT 1950s POSTCARD

Dinky Toys are die-cast miniature model cars and trucks. They first appeared in early 1934 when Meccano Ltd of Liverpool, England introduced a new line of "modelled miniatures" under the trade mark "Meccano Dinky Toys". The first announcement for the new line was made in the April 1934 issue of Meccano Magazine.
From my personal collection.